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At the bend in the hallway is a small niche to the
south containing an arachnotron, who will come out and attack you.
To enter the niche (#3), just walk through the south wall. There is
also another niche farther north containing some chaingunners and
troopers, as well as ammo and health (#4). Just walk through the
east wall.
5 88 < 4240000,ff440000> ( 1060, -188)
6 92 < 6440000, 840000> ( 1604, 132)
7 93 < 6440000, 3dc0000> ( 1604, 988)
In the northeast part of the map is a room with five columns. As
soon as you enter, some hidden doors will open up and lots of
monsters will come out. As soon as you kill all the monsters, look
on the automap, and you will see three secret doors in the niches
where the monsters were. The southwest niche has a secret door
leading east to a supercharger (#5). The southeast niche has a
secret door leading north to four backpacks, a medikit, and a
revenant (#6). The northeast niche has a secret door leading east
to a mancubus and a beserker (#7).
Level 29: The Living End
No official secrets.
Northwest of your starting point is a path which leads west to a
teleporter. As you approach the teleporter, some windows open to
the north exposing some chaingunners, who promptly attack you. If
you walk north off the ledge and then walk west around the structure
the chaingunners are in, you'll see a small opening leading to a
teleporter. This takes you to the ledge the chaingunners are on;
there's a plasma gun there.
Level 30: Icon of Sin
The only secret here is how to complete the level. At the south end
of the final room is a switch which raises the platform in the lava
to the north (with the box of rockets). Hit the switch and wait for
the platform to go up. Then go to the platform, hit space to lower
it, and get on. Just before it gets to the top, shoot a rocket into
the exposed brain of the demon. Then jump down and lower the
platform again. This takes about three tries.
Level 31: Wolfenstein
No official secrets. However, the room just before the exit door
has a secret door in the southwest corner, which leads to a small
niche with a medikit. The west wall of this niche has another
secret door which leads to a second exit door; this goes to the
super-secret level (level 32). Just south and a bit east of the
second exit door is a secret door which reveals a supercharger.
Level 32: Grosse
No official secrets. However, in the middle of the east wall (the
middle Swastika) is a hidden door which reveals an invulnerability
sphere. The west wall has a hidden door in the same place, leading
to a bunch of medikits, and a plasma gun with lots of energy cells.
Also, the two northernmost and two southernmost pillars contain
various weapons, and a megasphere; walk up to them and hit the space
bar.
[10-3]: When should I use each weapon?
======================================
FIST: Never use unless you have Berserk. This is really cool, but not as
good as the chain saw.
CHAIN SAW: Good for tight corners. Rips apart the Demons and Spectres.
This is probably the best weapon for non-shooting enemies. The chain saw
also works wonders on Cacodemons. They turn away when you start to chop
them, and cannot fire.
PISTOL: Average weapon. Does damage to the Former Humans, but the shotgun is
preferred. Only to be used when in dire need of ammo.
SHOTGUN: This is probably the best all around weapon. Use this much of
the time as it is very powerful. Its only problem is that its rapid fire
is not very fast. Very useful in "mazes" where enemies are very close but
not in large amounts.
SUPER SHOTGUN: Only found in DOOM II, shotgun gurus will love this one.
Double the power, but uses double the ammo. Great for taking out those
hard to kill enemies or many enemies in a group.
CHAINGUN: This weapon takes a fair amount of time to kill enemies. Good
for a lot of monsters in a row. Also very useful for Imps and Cacodemons,
because the chain gun can keep them from firing back.
ROCKET LAUNCHER: Good for occasional long shots at many enemies in one
place. Be careful, however, this weapon can hurt you as well if the
rocket bursts at close range. Very useful in DeathMatch mode. :)
PLASMA RIFLE: Rapid fires very quickly. Hurts some enemies a lot, and
others not as much. Tends to block the view, which is very dangerous when
you have a large amount of enemies coming toward you.
BFG9000: The most powerful weapon. Kills almost ANY enemy in one shot,
but uses a lot of energy cells and rapid fire is very slow.
[10-4]: Where can I get each weapon for the first time?
=======================================================
Here is a chart that shows on which level in each episode you can
pick up each weapon. This chart is for DOOM I.
.-----------------------------------.
| Weapon | E1M | E2M | E3M |
|-----------------------------------|
| Chain saw | 2 | 2 | 5 |